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The Platform

Cloud orchestration, mobile applications, and projection control architecture.

Distributed Synchronisation Architecture

Isolde platform combines cloud-based timing orchestration, mobile audience applications, and professional projection control to deliver perfectly synchronised audio-visual experiences across hundreds of devices simultaneously. The architecture is designed for reliability, scalability, and sub-50ms timing precision.

Core Platform Components

Cloud Orchestration Layer

Centralised timing and synchronisation engine coordinating media delivery across all connected devices.

  • Millisecond-precision timing server
  • WebSocket-based real-time communication
  • Content delivery network integration
  • Session management and device registration
  • Analytics aggregation and export

Mobile Audience Application

Progressive web app delivering synchronised audio, video, text, and interactions to audience personal devices.

  • Cross-platform (iOS, Android, desktop browsers)
  • Adaptive streaming (HLS) with quality selection
  • Offline content pre-caching
  • Real-time interaction UI (polls, reactions, open text)
  • Accessibility features (captions, audio description)

Projection Control System

Professional display management for supertitles, subtitles, visual content, and environmental projection.

  • Multi-output video routing
  • Resolution and aspect ratio adaptation
  • Colour calibration and brightness control
  • Fallback and redundancy mechanisms
  • Operator interface for live control

Real-Time Interaction Engine

Bi-directional communication capturing audience feedback and enabling live participation.

  • Configurable interaction types (polls, emoji, free text)
  • Real-time aggregation and visualisation
  • Moderation and filtering controls
  • Export to CSV/JSON for post-event analysis
  • Privacy-preserving anonymisation

Technical Specifications

Synchronisation

Timing Precision<50ms inter-device latency
Clock SynchronisationNTP + WebRTC timing
Drift CorrectionAutomatic every 5 seconds

Capacity

Concurrent Devices2,000+ per event
Concurrent EventsUnlimited (multi-tenant)
Media BitrateAdaptive 64kbps-320kbps audio

Delivery

Streaming ProtocolHLS (HTTP Live Streaming)
Control ProtocolWebSocket (WSS)
CDN IntegrationCloudflare, AWS CloudFront

Compatibility

Browser SupportChrome, Safari, Firefox, Edge
iOS MinimumiOS 14+
Android MinimumAndroid 8+

Why This Architecture

Scalability

Cloud-based orchestration scales from intimate performances (50 devices) to festival environments (2,000+ devices) without infrastructure changes.

Reliability

Redundant timing servers, CDN-distributed media, and automatic failover ensure uninterrupted experiences even during network variability.

Accessibility

Progressive web app runs on audience personal devices without app store downloads, enabling instant participation and multilingual experiences.